%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100008
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400008}
  - 114: {fileID: 11400000}
  - 82: {fileID: 8205614}
  m_Layer: 0
  m_Name: Gnome
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &103554
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 422108}
  - 212: {fileID: 21293280}
  - 114: {fileID: 11434524}
  m_Layer: 0
  m_Name: Eye2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &106050
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 439352}
  - 212: {fileID: 21254422}
  - 50: {fileID: 5054040}
  - 233: {fileID: 23364250}
  - 114: {fileID: 11447482}
  m_Layer: 0
  m_Name: Head
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &112922
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 448254}
  m_Layer: 0
  m_Name: Arm Holding
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &116912
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 468682}
  - 212: {fileID: 21266288}
  - 50: {fileID: 5015834}
  - 114: {fileID: 11446858}
  - 58: {fileID: 5868472}
  - 114: {fileID: 11452560}
  m_Layer: 0
  m_Name: Body
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &119392
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 486482}
  - 60: {fileID: 6076600}
  m_Layer: 0
  m_Name: Collider
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &126154
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 443658}
  m_Layer: 0
  m_Name: Arm Loose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &132490
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 421346}
  - 60: {fileID: 6033140}
  m_Layer: 0
  m_Name: Collider
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &138678
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 448068}
  - 212: {fileID: 21250458}
  - 50: {fileID: 5086154}
  - 233: {fileID: 23343506}
  - 114: {fileID: 11484404}
  m_Layer: 0
  m_Name: ArmLoose
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &148934
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 444308}
  m_Layer: 0
  m_Name: Leg Dangle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &153914
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 475670}
  - 60: {fileID: 6072110}
  m_Layer: 0
  m_Name: Collider
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &169942
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 472704}
  - 212: {fileID: 21269528}
  - 50: {fileID: 5066038}
  - 233: {fileID: 23316214}
  - 231: {fileID: 23112878}
  - 114: {fileID: 11446468}
  m_Layer: 0
  m_Name: LegRope
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &170146
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 436046}
  m_Layer: 0
  m_Name: Blood Fountains
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &171532
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 456452}
  - 60: {fileID: 6025240}
  m_Layer: 0
  m_Name: Collider
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &171992
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 411084}
  m_Layer: 0
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &174562
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 454106}
  - 212: {fileID: 21299584}
  - 50: {fileID: 5055034}
  - 233: {fileID: 23393232}
  - 114: {fileID: 11426314}
  m_Layer: 0
  m_Name: LegDangle
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &176992
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 462004}
  - 60: {fileID: 6053624}
  m_Layer: 0
  m_Name: Collider
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &180488
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 409418}
  - 212: {fileID: 21285750}
  - 114: {fileID: 11491280}
  m_Layer: 0
  m_Name: Eye1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &189126
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 447738}
  m_Layer: 0
  m_Name: Leg Rope
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &192974
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 419156}
  - 212: {fileID: 21292046}
  - 50: {fileID: 5013678}
  - 233: {fileID: 23363298}
  - 114: {fileID: 11429300}
  m_Layer: 0
  m_Name: ArmHoldEmpty
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400008
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100008}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.519999981, y: 2.21000004, z: 0}
  m_LocalScale: {x: .200000003, y: .200000003, z: .200000003}
  m_Children:
  - {fileID: 468682}
  - {fileID: 454106}
  - {fileID: 472704}
  - {fileID: 439352}
  - {fileID: 419156}
  - {fileID: 448068}
  - {fileID: 436046}
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!4 &409418
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 180488}
  m_LocalRotation: {x: 0, y: 0, z: .708167434, w: .706044555}
  m_LocalPosition: {x: -.307999998, y: -1.52699995, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 439352}
  m_RootOrder: 1
--- !u!4 &411084
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 171992}
  m_LocalRotation: {x: .0396011882, y: -.70599699, z: .70599705, w: -.0396011882}
  m_LocalPosition: {x: .200004578, y: -1.49999619, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 436046}
  m_RootOrder: 4
--- !u!4 &419156
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 192974}
  m_LocalRotation: {x: 0, y: 0, z: -.208203629, w: .978085518}
  m_LocalPosition: {x: -.710213542, y: -1.47926331, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 486482}
  m_Father: {fileID: 400008}
  m_RootOrder: 4
--- !u!4 &421346
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 132490}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 472704}
  m_RootOrder: 0
--- !u!4 &422108
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 103554}
  m_LocalRotation: {x: 0, y: 0, z: -.707106829, w: .707106709}
  m_LocalPosition: {x: .675000012, y: -1.11800003, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 439352}
  m_RootOrder: 2
--- !u!4 &436046
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 170146}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 444308}
  - {fileID: 447738}
  - {fileID: 448254}
  - {fileID: 443658}
  - {fileID: 411084}
  m_Father: {fileID: 400008}
  m_RootOrder: 6
--- !u!4 &439352
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 106050}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .539787292, y: -1.64926147, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 456452}
  - {fileID: 409418}
  - {fileID: 422108}
  m_Father: {fileID: 400008}
  m_RootOrder: 3
--- !u!4 &443658
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 126154}
  m_LocalRotation: {x: -.302128881, y: .639310658, z: -.639310718, w: .302128792}
  m_LocalPosition: {x: .699996948, y: -.399999619, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 436046}
  m_RootOrder: 3
--- !u!4 &444308
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 148934}
  m_LocalRotation: {x: -.662567198, y: -.246991545, z: .246991575, w: .662567079}
  m_LocalPosition: {x: -.600013733, y: .699996948, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 436046}
  m_RootOrder: 0
--- !u!4 &447738
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 189126}
  m_LocalRotation: {x: -.690274298, y: .153367087, z: -.153367087, w: .690274179}
  m_LocalPosition: {x: .900001526, y: 1.19999886, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 436046}
  m_RootOrder: 1
--- !u!4 &448068
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 138678}
  m_LocalRotation: {x: 0, y: 0, z: .355848819, w: .93454361}
  m_LocalPosition: {x: 1.28999937, y: -1.12000024, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 475670}
  m_Father: {fileID: 400008}
  m_RootOrder: 5
--- !u!4 &448254
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 112922}
  m_LocalRotation: {x: -.194749594, y: -.679759264, z: .679759264, w: .194749549}
  m_LocalPosition: {x: -.400009155, y: -.600004196, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 436046}
  m_RootOrder: 2
--- !u!4 &454106
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 174562}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.900215149, y: 1.08073425, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 462004}
  m_Father: {fileID: 400008}
  m_RootOrder: 1
--- !u!4 &456452
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 171532}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 439352}
  m_RootOrder: 0
--- !u!4 &462004
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 176992}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 454106}
  m_RootOrder: 0
--- !u!4 &468682
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 116912}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 400008}
  m_RootOrder: 0
--- !u!4 &472704
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 169942}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .989784241, y: 1.65074158, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 421346}
  m_Father: {fileID: 400008}
  m_RootOrder: 2
--- !u!4 &475670
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 153914}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 448068}
  m_RootOrder: 0
--- !u!4 &486482
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 119392}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 419156}
  m_RootOrder: 0
--- !u!50 &5013678
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 192974}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5015834
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 116912}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5054040
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 106050}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5055034
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 174562}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5066038
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 169942}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5086154
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 138678}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!58 &5868472
CircleCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 116912}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Radius: 1.29999995
--- !u!60 &6025240
PolygonCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 171532}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  m_Points:
    m_Paths:
    - - {x: -.044301033, y: -.0632474422}
      - {x: .942203522, y: -1.03052711}
      - {x: .703036308, y: -2.84010553}
      - {x: -.0118570328, y: -3.86585522}
      - {x: -.995357513, y: -.975740194}
--- !u!60 &6033140
PolygonCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 132490}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  m_Points:
    m_Paths:
    - - {x: -.099615097, y: 1.15013409}
      - {x: 1.06324768, y: 4.49985695}
      - {x: 3.03325272, y: 4.69491434}
      - {x: .853596687, y: -.498903275}
      - {x: -.366276741, y: -.941923141}
      - {x: -.95105648, y: .309017122}
--- !u!60 &6053624
PolygonCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 176992}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  m_Points:
    m_Paths:
    - - {x: -3.1897459, y: 2.81638169}
      - {x: -1.39694786, y: 1.19505644}
      - {x: .656527519, y: .990459442}
      - {x: -.696969986, y: -1.03052676}
      - {x: -1.71825981, y: -.329307437}
      - {x: -3.42311001, y: 1.05166602}
      - {x: -5.91288185, y: 1.77098298}
--- !u!60 &6072110
PolygonCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 153914}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  m_Points:
    m_Paths:
    - - {x: .836809754, y: .114140004}
      - {x: 1.3476392, y: -3.2410531}
      - {x: 1.8722409, y: -4.02950478}
      - {x: .651661634, y: -4.87932014}
      - {x: -.145012617, y: -3.82552266}
      - {x: -.496208608, y: -1.04534042}
--- !u!60 &6076600
PolygonCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 119392}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  m_Points:
    m_Paths:
    - - {x: .428305864, y: .110002756}
      - {x: .587785184, y: -.809017062}
      - {x: .0273461342, y: -4.76514292}
      - {x: -.735422254, y: -5.04649639}
      - {x: -1.6618861, y: -3.93381381}
      - {x: -.774999619, y: -.194561124}
--- !u!82 &8205614
AudioSource:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100008}
  m_Enabled: 1
  serializedVersion: 4
  OutputAudioMixerGroup: {fileID: 0}
  m_audioClip: {fileID: 0}
  m_PlayOnAwake: 1
  m_Volume: 1
  m_Pitch: 1
  Loop: 0
  Mute: 0
  Priority: 128
  DopplerLevel: 1
  MinDistance: 1
  MaxDistance: 500
  Pan2D: 0
  rolloffMode: 0
  BypassEffects: 0
  BypassListenerEffects: 0
  BypassReverbZones: 0
  rolloffCustomCurve:
    serializedVersion: 2
    m_Curve:
    - time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
    - time: 1
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
    m_PreInfinity: 2
    m_PostInfinity: 2
  panLevelCustomCurve:
    serializedVersion: 2
    m_Curve:
    - time: 0
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
    m_PreInfinity: 2
    m_PostInfinity: 2
  spreadCustomCurve:
    serializedVersion: 2
    m_Curve:
    - time: 0
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
    m_PreInfinity: 2
    m_PostInfinity: 2
  reverbZoneMixCustomCurve:
    serializedVersion: 2
    m_Curve:
    - time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
    m_PreInfinity: 2
    m_PostInfinity: 2
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100008}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 72f41c016643f4dc39c7d86027c3c80f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cameraFollowTarget: {fileID: 468682}
  ropeBody: {fileID: 5066038}
  armHoldingEmpty: {fileID: 21300000, guid: a1ee775673d6b446a9c7df3516921a19, type: 3}
  armHoldingTreasure: {fileID: 21300000, guid: de67cc81a8fed4de2a276e5c9815ed83, type: 3}
  holdingArm: {fileID: 21292046}
  deathPrefab: {fileID: 160798, guid: f67be4a20e56141358977cafc88be578, type: 2}
  flameDeathPrefab: {fileID: 117944, guid: c31da0e6afdc04044b1b336ea121dc8d, type: 2}
  ghostPrefab: {fileID: 149986, guid: 8462ae423c72542fe9010e7b2184c4e1, type: 2}
  delayBeforeRemoving: 3
  delayBeforeReleasingGhost: .5
  bloodFountainPrefab: {fileID: 134656, guid: 63548790aea1344148c949be1885e10f, type: 2}
--- !u!114 &11426314
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 174562}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 21300000, guid: 8afa1c3dcf75d4b8eb95a65ceac96a4c, type: 3}
  burnedSprite: {fileID: 21300000, guid: a85ad74fd4b5b4b31a8915ab417dcbde, type: 3}
  bloodFountainOrigin: {fileID: 444308}
--- !u!114 &11429300
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 192974}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 21300000, guid: 38c4b3fe54b99498bbb449ea10e5516c, type: 3}
  burnedSprite: {fileID: 21300000, guid: 6818f2e0b32214f168f7c4340fa6e4c7, type: 3}
  bloodFountainOrigin: {fileID: 448254}
--- !u!114 &11434524
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 103554}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c2caffe643614a55b3c9dc1339a4b11, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  rotation: -90
--- !u!114 &11446468
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 169942}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 21300000, guid: e93188065d76f4346b397475472ede76, type: 3}
  burnedSprite: {fileID: 21300000, guid: c9be8ea6c50314e18911f059db74cb5c, type: 3}
  bloodFountainOrigin: {fileID: 447738}
--- !u!114 &11446858
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 116912}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 21300000, guid: 20e9587363bb44d9992ff9e371975b60, type: 3}
  burnedSprite: {fileID: 21300000, guid: 9e7e5dd6f8cda4ae582d768665b2c99b, type: 3}
  bloodFountainOrigin: {fileID: 0}
--- !u!114 &11447482
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 106050}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 21300000, guid: 2b198ff5f6b074e87a1008a5aa817eaf, type: 3}
  burnedSprite: {fileID: 21300000, guid: d9af2a0bf4dfa48d8aa416b0730053e0, type: 3}
  bloodFountainOrigin: {fileID: 411084}
--- !u!114 &11452560
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 116912}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b80bc2d467f494e27b694623edf99529, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  swingSensitivity: 100
--- !u!114 &11484404
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 138678}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 21300000, guid: 16296a8f8be954235bc18fc5a20518cf, type: 3}
  burnedSprite: {fileID: 21300000, guid: ae4e718476b654f95a5b872306a67625, type: 3}
  bloodFountainOrigin: {fileID: 443658}
--- !u!114 &11491280
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 180488}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7c2caffe643614a55b3c9dc1339a4b11, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  rotation: 90
--- !u!212 &21250458
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 138678}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 2
  m_Sprite: {fileID: 21300000, guid: dd5a8953b0ff647ab80e5706c6135e2d, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21254422
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 106050}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 2
  m_Sprite: {fileID: 21300000, guid: 9ab41e17d632840159f0a0a83bac692f, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21266288
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 116912}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: 21300000, guid: 28e3a922354984507ad65733f8e91edf, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21269528
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 169942}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: 72157807ad58b4411b622183d725d461, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21285750
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 180488}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: 934de2e75aae94be6a1b4254cdfc98c5, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21292046
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 192974}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 2
  m_Sprite: {fileID: 21300000, guid: a1ee775673d6b446a9c7df3516921a19, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21293280
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 103554}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: f033b075bdc6d4f2fa31a1bd6969664b, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21299584
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 174562}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: f53d87a4a530345519aadbe2946164e5, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!231 &23112878
SpringJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 169942}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 0}
  m_Anchor: {x: 1.86781311, y: 4.25744152}
  m_ConnectedAnchor: {x: 0, y: 0}
  m_Distance: .00999999978
  m_DampingRatio: 0
  m_Frequency: 5
--- !u!233 &23316214
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 169942}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5015834}
  m_Anchor: {x: 0, y: 0}
  m_ConnectedAnchor: {x: .989784241, y: 1.65074182}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 1
  m_AngleLimits:
    m_LowerAngle: -31.6100006
    m_UpperAngle: 37.3199997
--- !u!233 &23343506
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 138678}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5015834}
  m_Anchor: {x: 0, y: 0}
  m_ConnectedAnchor: {x: 1.28999996, y: -1.12}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 1
  m_AngleLimits:
    m_LowerAngle: -21.1100006
    m_UpperAngle: 35.5999985
--- !u!233 &23363298
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 192974}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5015834}
  m_Anchor: {x: 0, y: 0}
  m_ConnectedAnchor: {x: -.710212708, y: -1.47926331}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 1
  m_AngleLimits:
    m_LowerAngle: 0
    m_UpperAngle: 63.7000008
--- !u!233 &23364250
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 106050}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5015834}
  m_Anchor: {x: 0, y: 0}
  m_ConnectedAnchor: {x: .539787292, y: -1.64926147}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 1
  m_AngleLimits:
    m_LowerAngle: -30
    m_UpperAngle: 30
--- !u!233 &23393232
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 174562}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5015834}
  m_Anchor: {x: 0, y: 0}
  m_ConnectedAnchor: {x: -.900215149, y: 1.08073425}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 1
  m_AngleLimits:
    m_LowerAngle: 33.6899986
    m_UpperAngle: 49.3100014
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 100008}
  m_IsPrefabParent: 1
